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	<title>Yozuki Drive</title>
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	<link>http://www.yozukidrive.com</link>
	<description>No Save Points, No Boredom</description>
	<pubDate>Thu, 20 Nov 2008 21:48:44 +0000</pubDate>
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		<title>Project Torque Giveaway</title>
		<link>http://www.yozukidrive.com/2008/11/20/project-torque-giveaway/</link>
		<comments>http://www.yozukidrive.com/2008/11/20/project-torque-giveaway/#comments</comments>
		<pubDate>Thu, 20 Nov 2008 21:48:44 +0000</pubDate>
		<dc:creator>Yozuki</dc:creator>
		
		<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.yozukidrive.com/?p=789</guid>
		<description><![CDATA[Those wonderful folks at Project Torque have done it again.  They are slow to update, but their updates are well worth it.  Once again, they&#8217;ve rewarded the players.  This time, current players have been sent an E-mail for a free item give away.  Over 15000 RP worth of FREE items as gifts in your inventory.  [...]]]></description>
			<content:encoded><![CDATA[<p>Those wonderful folks at Project Torque have done it again.  They are slow to update, but their updates are well worth it.  Once again, they&#8217;ve rewarded the players.  This time, current players have been sent an E-mail for a free item give away.  Over 15000 RP worth of FREE items as gifts in your inventory.  You&#8217;ll need the code they send in your E-mail, but otherwise it is straight forward on the giveaway page.  Forgot the page?  <a href="http://project-torque.aeriagames.com/cse/giveawayNov">http://project-torque.aeriagames.com/cse/giveawayNov</a></p>
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		<item>
		<title>End of Linux Hater</title>
		<link>http://www.yozukidrive.com/2008/11/11/end-of-linux-hater/</link>
		<comments>http://www.yozukidrive.com/2008/11/11/end-of-linux-hater/#comments</comments>
		<pubDate>Wed, 12 Nov 2008 04:11:57 +0000</pubDate>
		<dc:creator>Yozuki</dc:creator>
		
		<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.yozukidrive.com/?p=788</guid>
		<description><![CDATA[This guy dished out some awesome material in his earlier days.  Day after day, for the first few months, it was something new and informative.  Slowly it turned to a show of finger pointing and strayed from the original format.  This didn&#8217;t work out.  Suddenly, his blog is abandonded just like that.  Personally, as much [...]]]></description>
			<content:encoded><![CDATA[<p>This guy dished out some awesome material in his earlier days.  Day after day, for the first few months, it was something new and informative.  Slowly it turned to a show of finger pointing and strayed from the original format.  This didn&#8217;t work out.  Suddenly, his blog is abandonded just like that.  Personally, as much as I loathe Linux, I&#8217;m glad to see him gone.  He had quality work, but it started to suffer heavily.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.yozukidrive.com/2008/11/11/end-of-linux-hater/feed/</wfw:commentRss>
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		<item>
		<title>Total Carnage</title>
		<link>http://www.yozukidrive.com/2008/11/09/total-carnage/</link>
		<comments>http://www.yozukidrive.com/2008/11/09/total-carnage/#comments</comments>
		<pubDate>Mon, 10 Nov 2008 03:11:36 +0000</pubDate>
		<dc:creator>Yozuki</dc:creator>
		
		<category><![CDATA[Reviews]]></category>

		<category><![CDATA[SNES]]></category>

		<guid isPermaLink="false">http://www.yozukidrive.com/?p=787</guid>
		<description><![CDATA[Outrageous reporters, tons of pixelated babes running around in bikinis, lots and lots of testosterone added to little boys, throw in over the top villians, and you have a game that doesn&#8217;t take itself seriously.  This game reminds me of Smash TV.  This looks like an arcade game that would be tons of fun to [...]]]></description>
			<content:encoded><![CDATA[<p>Outrageous reporters, tons of pixelated babes running around in bikinis, lots and lots of testosterone added to little boys, throw in over the top villians, and you have a game that doesn&#8217;t take itself seriously.  This game reminds me of Smash TV.  This looks like an arcade game that would be tons of fun to blow quarters into while playing with a second player.  The second time through, probably won&#8217;t be as fun or rewarding.  Is the game good?  Loose cannon really.  The game is full of surprises and over the top characters.  Some evil empire is taking over the world (Looks to be Germany), reporters walk in to score an interview, only to be captured by mutants.  Now two testosterone filled boys, that are actually men, but act like stupid little boys, walk in with guns blazing and start blowing stuff up.  Lots of objects on screen, I saw the game slow down.  A lot of the levels drag on when they should add something new.  The game redeems itself with some of the more outrageous characters.  They&#8217;ve got insanely big heads, some have tans, they either look halfway decent or crappily handdrawn and some have voices.  The German (complete in WWII garb) dictator remains calm while speaking, but blows up with his eyes bursting out of his head.  Cool, I think.  He just keeps repeating something that sounds German, but that&#8217;s it.  I&#8217;m a little disappointed.  The music is pretty bad, mostly beeps.  Take the Atari, modernize the music for the SNES and you get this.  This is an overhead run and gun.  Sometimes the screen is still, sometimes it isn&#8217;t.  Right pad controls the gun direction, left controls the characters direction.  Weapon types are pretty stock, rocket launcher, triple fire, etc.  Each one has rapid fire.  There is also a special kind of powerup, a pair of shoes.  Either of the two characters will run faster, but will also mutter a Three Stooges style laugh.</p>
<p>I don&#8217;t know what to make of this game.  It&#8217;s a loose cannon that doesn&#8217;t take itself seriously.  I&#8217;m pretty certain the developers decided it wasn&#8217;t worth the effort to design it further, so they finished up everything, put it into working order and shipped it off.</p>
<p>Yozuki&#8217;s Drive - 5</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Street Combat</title>
		<link>http://www.yozukidrive.com/2008/11/09/street-combat/</link>
		<comments>http://www.yozukidrive.com/2008/11/09/street-combat/#comments</comments>
		<pubDate>Mon, 10 Nov 2008 02:54:17 +0000</pubDate>
		<dc:creator>Yozuki</dc:creator>
		
		<category><![CDATA[Reviews]]></category>

		<category><![CDATA[SNES]]></category>

		<guid isPermaLink="false">http://www.yozukidrive.com/?p=786</guid>
		<description><![CDATA[Do you know what games look like on a handheld?  The newer handhelds have fixed this problem.  Pixels are very noticable, but they are also crisp, clear and mesh together well with other pixels for a better image.  Some Game Gear games that had quality in mind, also fixed this problem.  Take a bad quality [...]]]></description>
			<content:encoded><![CDATA[<p>Do you know what games look like on a handheld?  The newer handhelds have fixed this problem.  Pixels are very noticable, but they are also crisp, clear and mesh together well with other pixels for a better image.  Some Game Gear games that had quality in mind, also fixed this problem.  Take a bad quality game on the Game Gear, spruce it up a bit for the SNES, but otherwise keep it the same.  You&#8217;ll get this game.  Not only is it childish, it looks like garbage.  It&#8217;s a brawler that was turned into a figher (looks like Street Fighter).  Characters are pretty bland.  If most games go for a psuedo 3D look, this game goes for pixelated 2D.</p>
<p>The one thing I can&#8217;t help but wonder about the characters, why do they all look like they are mimicking the punk rocker meets Cyberpunk look?  What&#8217;s with the 80s glasses?</p>
<p>Either way, Yozuki thinks it stinks.</p>
<p>Yozuki&#8217;s Drive - 3</p>
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		<item>
		<title>Spiderman and X-Men in Arcade&#8217;s Revenge</title>
		<link>http://www.yozukidrive.com/2008/11/09/spiderman-and-x-men-in-arcades-revenge/</link>
		<comments>http://www.yozukidrive.com/2008/11/09/spiderman-and-x-men-in-arcades-revenge/#comments</comments>
		<pubDate>Mon, 10 Nov 2008 02:49:09 +0000</pubDate>
		<dc:creator>Yozuki</dc:creator>
		
		<category><![CDATA[Reviews]]></category>

		<category><![CDATA[Genesis]]></category>

		<category><![CDATA[SNES]]></category>

		<guid isPermaLink="false">http://www.yozukidrive.com/?p=785</guid>
		<description><![CDATA[I&#8217;m not sure who Arcade is, but he must be a villian in the Marvel comic universe.  This time, he has captured the X-Men in a truck, that has a vacuum attached to the end of a tube.  You heard me right, a vacuum attached to the end of a tube.  How the X-Men would [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m not sure who Arcade is, but he must be a villian in the Marvel comic universe.  This time, he has captured the X-Men in a truck, that has a vacuum attached to the end of a tube.  You heard me right, a vacuum attached to the end of a tube.  How the X-Men would get stuck in this kind of situation, I&#8217;m not sure.  Has to be marketing, has to be.</p>
<p>Right.</p>
<p>Spiderman is busy swinging form rooftop to rooftop when he sees all of this unfold.  It&#8217;s up to him to save the day.  I had some complaints from the get go.  The game has a&#8230; rather childish concept for a game, but takes itself very seriously.  Spiderman can shoot webs, but not in any direction, just straight.  Ironically, he can sling web ropes from ledges and stuff.  However, he fires it up diagnally and nowhere else.  Spiderman runs weird.  His spidersense is in the game.  It appears as an icon in the far right, lots of lines and telekinetic powers eminating from the icon, and an arrow, yes an arrow that points to where the threat is offscrean.  Spiderman looks like he has a rope attached to a belt attached to him, he runs as if he&#8217;s held in place by some unforseen force.  Now, what I did like, and what was very unique to this game, is Spiderman can stick to walls.  He only needs to jump on one to stick to it.  Very few games actually have characters stick to walls, Sonic the Hedgehog and (Cyberblade?) come to mind.</p>
<p>This game is too open in some areas, and in the rest it is too cluttered.  Later levels have Spiderman moving around in dungeons, yes dungeons.  Most of the screen is drawn with steel and the building layout (this is a platformer), with little room to move around in.</p>
<p>I&#8217;m pretty certain based on the title and characters shown, that this game features the X-Men as playable characters in later levels.</p>
<p>While this game is a good concept and had a lot of promise, it bombs out by the lack of refinement.  It could have also had a lot more polish.  They made the mistake of creating it on the Genesis first, as weak developers (it shows), and porting it to the SNES.  It almost looks like they decided to stretch the screen in the SNES version.</p>
<p>Oh well.</p>
<p>Yozuki&#8217;s Drive - 4</p>
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		<item>
		<title>91379 Digital Camera</title>
		<link>http://www.yozukidrive.com/2008/11/05/91379-digital-camera/</link>
		<comments>http://www.yozukidrive.com/2008/11/05/91379-digital-camera/#comments</comments>
		<pubDate>Thu, 06 Nov 2008 02:28:34 +0000</pubDate>
		<dc:creator>Yozuki</dc:creator>
		
		<category><![CDATA[Reviews]]></category>

		<category><![CDATA[Hardware]]></category>

		<guid isPermaLink="false">http://www.yozukidrive.com/?p=784</guid>
		<description><![CDATA[So, here&#8217;s my first hardware review.  I was in town taking pictures with a digital camera (my good one), when I ran across this one.  It was cute, albeit in a rather bland fashion.  It was $10, so it found itself in my possession.  I was going to take pictures of it, but I was [...]]]></description>
			<content:encoded><![CDATA[<p>So, here&#8217;s my first hardware review.  I was in town taking pictures with a digital camera (my good one), when I ran across this one.  It was cute, albeit in a rather bland fashion.  It was $10, so it found itself in my possession.  I was going to take pictures of it, but I was sorely disappointed at what was included.  It comes with an install mini-CD, a USB cable, camera and instruction manual.  That was it.  The CD comes with software and the driver.  I chose only to install the driver.  After a few tries it finally succeeded (hardware issue on my end, don&#8217;t ask) with the install and I rebooted.  Now, when I use IrfanView to acquire the images off of the camera, it pulled through all of them at once.  That was not cool.  Each time I would acquire it would do this.  Okay, so it definitely needs the system software to work.  I, however, will not install third party software that I don&#8217;t need onto my live system.  You&#8217;re on your own if you test this out.</p>
<p>The photo that did come through, the last one, was of halfway decent quality.  But it could have been much better.  After checking in My Computer, the webcam portion of the camera comes up as Dual Mode Camera.  The camera comes with an auto adjust feature while the camera is active.  No idea if this works for the actual snapshot portion.  The webcam is weak, very weak.  It displays a picture, but it is grainy and choppy.  I imagine the supposed video mode included with this camera is the same.  The camera does have a few different modes, the major ones I have just listed.  The others include settings for the different style of lighting.</p>
<p>This thing runs on two AAA batteries.  The number of pictures that can be taken is listed in a small two digit window.  Depending on the batteries, I&#8217;ve had various numbers, 18 and 52.  If this is dependent on the batteries, or total storage space I&#8217;m not sure.  I finally decided to tear this thing apart and see what makes it tick.  There are several screws holding it into place.  They are hidden into the same bezel that holds the batteries.  I said to heck with it, pulled out a flathead and started prying.  I eventualy did find the screws and moved them.  They aren&#8217;t magnetic, I lost one promptly.  There isn&#8217;t much under the hood.  There is a small speaker, button for snapping photoes, the wiring for the batteries, a memory chip, and the actual lens mechanism.  The lens can be unscrewed to reveal the assembly underneath, which is in turn mounted to another chip.  The actual memory chip bares the label MT 48LC8M8A2.  This is a memory chip made by Micron, often included on 64MB memory sticks.  However, this one is only 16MB.  A far cry from a space saver.  This circuit appears to be a motherboard if anything (bears the model number st606a-mb-01 08.3.5), it has all of the right parts, save for maybe a bios, but I figure it is hidden.  I tried to disassemble more, but a screw was stripped and I was forced to put it back together.  It didn&#8217;t work right after I reassembled it, so I don&#8217;t know what&#8217;s up.</p>
<p>Now, this camera makes a claim it can hold over 200 photoes.  Any decent sized camera will make a 350k jpeg.  This camera only has 16MB, so at most it will hold&#8230; wait for it, near the same number the camera listed.  It&#8217;s dependent on the memory size, not necessarily the battery.  However, what disappointed me, and the main reason I ripped this thing apart, was the hope of finding a flash memory card of sorts.  Nadda.  The battery keeps the pictures going.  They will d-r-a-i-n.  What is the point of the 200 photo claim?  Do they mean the compression option mentioned?  That&#8217;s weak at best.  What about that covered slot that looked like it could be used for other models?  Why make it purely cosmetic?  The screws are also in weird locations.  The lens is horrendously blurry, with a fish eye style lens towards the center.  The neckstrap also is dodgy.  It is hard to strap through the camera&#8217;s plug, restring through the clip, and assemble it.  It would have been easier to pull it apart, but the screws aren&#8217;t readily seen.  Another complaint is the resolution, it&#8217;s in the 300-200 range.  There are two resolutions, but they are&#8230; non-standard.  WHY?!</p>
<p>More importantly, there isn&#8217;t much information for this model of camera on the Internet.  It is simply a 91379 Digital Camera.  Very generic.  The instruction manual says Sakar, but the actual packaging said CyberPix.</p>
<p>Now, what about the actual durability?  The case will move from pressure, just from my fingers.  The plastic is very flimsy.  However, it also appears to be rock solid in the construction.  I had a hell of a time ripping this thing apart.  The screws hold the case together snuggly.  There is no moving parts.  The only thing that could break is a soldered wire, the batteries might come loose, or in the unlikely case, the circuitboard might crack.  It feels strong enough where the screws bolt in, to the point it could probably be thrown at the wall and it would absorb the impact quite well.  It doesn&#8217;t look like it wants to be taken apart though.  It didn&#8217;t work right when I reassembled it.</p>
<p>For a simple digital camera for $10, you can&#8217;t go wrong.  Keep in mind, you are getting what you pay for.</p>
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		<item>
		<title>Mr. President</title>
		<link>http://www.yozukidrive.com/2008/11/05/mr-president/</link>
		<comments>http://www.yozukidrive.com/2008/11/05/mr-president/#comments</comments>
		<pubDate>Wed, 05 Nov 2008 23:00:02 +0000</pubDate>
		<dc:creator>Yozuki</dc:creator>
		
		<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.yozukidrive.com/?p=782</guid>
		<description><![CDATA[So, the United States is on the verge of a great change.  I really hope it is for the better.  Still, I can&#8217;t help but feel the same pride Americans elsewhere around the country are feeling.  Bush will soon be out of office.  Obama might be just as bad, he might not.  But for now, [...]]]></description>
			<content:encoded><![CDATA[<p>So, the United States is on the verge of a great change.  I really hope it is for the better.  Still, I can&#8217;t help but feel the same pride Americans elsewhere around the country are feeling.  Bush will soon be out of office.  Obama might be just as bad, he might not.  But for now, ignorance is bliss, let us celebrate.</p>
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		<item>
		<title>Nintendo DS Flash Cards</title>
		<link>http://www.yozukidrive.com/2008/11/01/nintendo-ds-flash-cards/</link>
		<comments>http://www.yozukidrive.com/2008/11/01/nintendo-ds-flash-cards/#comments</comments>
		<pubDate>Sat, 01 Nov 2008 19:53:05 +0000</pubDate>
		<dc:creator>Yozuki</dc:creator>
		
		<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.yozukidrive.com/?p=781</guid>
		<description><![CDATA[A $100 WalMart gift card, left me pondering what exactly I wanted to buy.  I have everything I wanted (at the time).  I decided to get a new portable device, either the PSP or the DS.  I eventually decided on the DS, something I had glanced over in the past.  For portable gaming, and more [...]]]></description>
			<content:encoded><![CDATA[<p>A $100 WalMart gift card, left me pondering what exactly I wanted to buy.  I have everything I wanted (at the time).  I decided to get a new portable device, either the PSP or the DS.  I eventually decided on the DS, something I had glanced over in the past.  For portable gaming, and more importantly, Sonic Rush, it was tempting, but it wasn&#8217;t enough.  A closer look revealed that its built in features, could easily be turned into a mini-computer with the right hardware and software added.  Homebrewn software is for another article, in this one I&#8217;ll be covering the different types of hardware, what they require, and which ones I think are the best.</p>
<p><strong>CycloDS and TopToyDS<br />
</strong>They&#8217;re third party, generic, slapped together, shady, and very dodgy.  Stay far, far, very far away.</p>
<p><strong>SuperCard</strong><br />
One of the popular alternatives on the market.  It is a low quality product, I&#8217;m listing it here for reference.</p>
<p>Slot-1 - You&#8217;ll get one card, no manual, no card reader, no MicroSD card.  The card itself uses a drycell battery for gamesaves.  I&#8217;m not sure on specifics, but it is used to hold active saves until they can be written to the MicroSD card.  Support for games is excellent.  Homebrew is above average, with some areas that fall into trouble.</p>
<p>Slot-2 - The slot-2 version is more updated and boasts better compatibility than the slot-1 version.  Games have good compatibility, but both DS and GBA games suffer slowdown at points.  While it does have a slot for MicroSD, there is no word if it is actually included or not.  No included passcard devices.  Very dodgy, to say the least.</p>
<p><strong></strong></p>
<p><strong>R4 - Revolution for DS</strong><br />
This card is one of the first Slot-1 Devices, requiring no cartridge to be inserted into the GBA slot to boot.  DS games will run on this, but homebrewn applications are dodgy at best.  This is pretty barebones.  There is a feature from within the card&#8217;s menu to boot anything inserted into the GBA slot.  The actual card has a popout feature for the storage medium, MicroSD cards.  The MicroSD card can be inserted into an included USB adapter for simple drag and drop in Windows - it will function just like another drive.  Most of the MicroSD cards included will be around 1 GB.  Average price will run about $40, find it on sale and it&#8217;ll run around $20.</p>
<p><strong>G6<br />
</strong>The G6 is an updated version of the R4, and the predecessor to the M3.  This doesn&#8217;t stop the company from selling it alongside the M3.  The G6 has less compatibility than the M3, the product itself is dodgy, and the community is shady.  Also, unlike both versions of the M3, the G6 uses either fixed memory or does not offer support for MicroSDHD.  I would steer clear of it and go straight for the M3.<strong></strong></p>
<p>G6 Real (Slot-1) - The G6 of choice.  Support for different style of MicroSD cards, MicroSDHD is not supported however.  The card is hooked into an included card reader, that in turn hooks directly into a USB port for file transfer.  The G6 has some awkward compatibility issues with homebrew, otherwise gaming works fine.  No word if it is included with an optional GBA device or not.  Many people report they go for the R4 over the G6.  Finding information on the G6 Real for the Internet is very hard, I assume because it is being phased out.  Not much info on price, but it appears to run around $50.</p>
<p>G6 Perfect Lite (Slot-2) - There is only one flavor for capacity, 512MB.  Files are transfered by hooking in a strange shaped USB device between the cart and the computer.  This has no expansion types for more memory.  What you see is what you get.  One thing unique about the GBA cart is it has very high transfer speeds.  You would only want this version if you have low space requirements, or you wanted to not ever remove anything from the GBA slot again, while still popping in and out DS games on the fly.  However, to use this, you will need a passme style card in the DS slot!  There isn&#8217;t much information on price, but it looks to run around $70.</p>
<p><strong>M3<br />
</strong>There are a few different styles in the M3 line, available in both Slot-1 and for the GBA slot.</p>
<p>M3 Lite Pro - GBA game support is stripped, DS still works, homebrew works, and the card is a very tight fit.  There are a few varieties of this breed of card.  Three versions with exclusive (supports one only) support for CF, SD and MicroSD cards.  CF and SD card versions, do not sit flush with the casing (yuck).  It will need to be removed when in transit or storage.  Some versions include a USB adapter for the MicroSD card, and an optional slot-1 passcard for booting from the GBA slot in later DS firmware versions.  Prices vary depending on what is included, stock models range about $40, up to $100 for the full shebang.</p>
<p>M3 Perfect Lite - Same as the M3 Pro Lite, only with GBA game support.  Price varies from $50 to $100.  I recommend avoiding this one.</p>
<p>M3DS Real - The successor to the M3DS Simply.  This, like the simply features MicroSD support.  New to this one is support for MicroSDHD cards, and better compatibility with current games.  GBA support is there, if an optional GBA expansion card is attached.  It is pretty much a direct clone of the Perfect Lite,  has a built in pass device, no need to boot from the GBA slot.  This has a few different versions, much like the Pro/Perfect, mostly different types of bundles.  Price is $20 - $50 depending on the bundle.</p>
<p>M3DS Simply - The predecessor to the M3DS Real.  This is an older version with compatibility flaws and lacks support for MicroSDHD cards.  Don&#8217;t get this version.  When in production it ran for about $40.</p>
<p><strong>iTouch<br />
</strong>A budget version of the M3DS Real.  How does it compare?  It&#8217;s a new product, rather dodgy and lacks information.  It is released alongside the M3, not to compete, but to be a budget alternative to compete with other similar cards.  As for the budget, most of it is cosmetic and cheaper materials.  The iTouch is less sturdier than it&#8217;s M3/G6 counterparts, it also lacks the guidance pins that most DS games have.  It can best be described when the M3 evolves into an R4.  All in wonder solution, tons of fluff to spice things up, and no expansions.<strong> </strong>Average price is $20-$40.<strong></strong></p>
<p><strong>Same Cards?<br />
</strong>The R4, G6, M3 and iTouch are all made by the same company.  Originally the R4, G6 (and M3?) versions came with a toggle switch that could be soldered to change versions.  Different labeling was slapped on, and they were shipped.  Later versions removed this.  The R4 was the original, it has been phased out and is ridiculously cheap.  The G6 is the predecessor, while the M3 is the sucessor.  From the looks of things, they were sold side by side at one time, but the G6 is slowly being phased out.  iTouch is the budget version of the M3DS Real.</p>
<p><strong>MicroSD and MicroSDHD Storage Cards</strong><br />
The SuperCard and many of the lesser heard of generic GBA slot cards have fixed memory.  The slot-1 flash cards use MicroSD and MicroSDHD as their storage medium.  MicroSD is the standard, MicroSDHD is an addon for more storage capacity.  As a rule of thumb, MicroSD cards are more stable.  The thing to remember is MicroSD maxes at 2 GB, where as MicroSDHD&#8217;s standards max out will at 32GB (non-standard cards are much higher, but don&#8217;t trust them).  MicroSD and MicroSDHD cards come in a few speeds, 6x (.9MB/s), 32x (4.8 MB/s), 40x (6.0 MB/s), 66x (10.0 MB/s), 100x (15.0 MB/s), 133x (20.0 MB/s), 150x (22.5 MB/s) and 200x (30. MB/s).   A popular trend with MicroSDHD cards is to list their minimum write speeds.  Most of the time cards only report their write speeds!  The most important trait when in the DS will be the read speeds.  Do your homework!  The higher the card, the more expensive it will be.  If purchasing a card with more capacity than those included with the Nintendo DS adapters, always make sure to get an included USB adapter or SD adapter should you have a flash card reader.  Many Flash Card readers simply do not support the MicroSD.  Average cost for a 1-4GB model with adapters runs anywhere from $4-$20.  The cards with the best compatibility are SanDisk and Kingston.  While not necessary, Japanese versions of the cards have better compatibility than their US equivalents.</p>
<p><strong>CF and SD Storage Cards</strong><br />
CF is not a very common storage medium.  I think it lost the competitiona gainst the SD.  SD is a bit more common and is what the MicroSD is based on.  I recommend against using either CF and SD model based DS cards and carts.</p>
<p><strong>Final Verdict</strong><br />
If you want a slot-1, no frills version with strictly game support and dodgy homebrew support at a ridiculously low price, get the R4.  If you play mostly DS games, and want the optional all around package, go for the slot-2 G6.  If you want the all around package, you are looking for the M3DS Real.  If possible, find it in a bundle with the GBA expansion, USB adapter, and a 2GB MicroSD card.  If you want to set it and forget it, get the dodgy iTouch.   Average price across the board will be $50.  Storage is up to you, different bundles come with different sizes and the price will reflect this.  2GB should be plenty, with the option to upgrade to higher capacities later.</p>
<p>Hopefully this should help you turn your Nintendo DS into a portable mini-computer.</p>
<p>Yozuki out.</p>
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		<title>Clue</title>
		<link>http://www.yozukidrive.com/2008/10/31/clue/</link>
		<comments>http://www.yozukidrive.com/2008/10/31/clue/#comments</comments>
		<pubDate>Sat, 01 Nov 2008 01:56:28 +0000</pubDate>
		<dc:creator>Yozuki</dc:creator>
		
		<category><![CDATA[Reviews]]></category>

		<category><![CDATA[Genesis]]></category>

		<category><![CDATA[SNES]]></category>

		<guid isPermaLink="false">http://www.yozukidrive.com/?p=780</guid>
		<description><![CDATA[Available for both the Genesis and the SNES, this game comes with the quirks of each system.  I&#8217;ll focus on the SNES version as its the better of the two.  This is a typical boardgame setup, hand shakes the dice (only one for this one), options relavent to the game and the board itself, which [...]]]></description>
			<content:encoded><![CDATA[<p>Available for both the Genesis and the SNES, this game comes with the quirks of each system.  I&#8217;ll focus on the SNES version as its the better of the two.  This is a typical boardgame setup, hand shakes the dice (only one for this one), options relavent to the game and the board itself, which doesn&#8217;t look too particularily great.  Clue is one of those mystery board games, interrogate opponents, and eventually someone is found to be the culprit.  You&#8217;ll never know who it is, it&#8217;s all random.  This game has LOTS of option screens, and that is where most of the gameplay takes place.  Go with six players, and you can expect a long&#8230; boring, game.</p>
<p>Yozuki&#8217;s Drive - 4</p>
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		</item>
		<item>
		<title>Jack Nicklaus Golf</title>
		<link>http://www.yozukidrive.com/2008/10/25/jack-nicklaus-golf/</link>
		<comments>http://www.yozukidrive.com/2008/10/25/jack-nicklaus-golf/#comments</comments>
		<pubDate>Sun, 26 Oct 2008 02:39:15 +0000</pubDate>
		<dc:creator>Yozuki</dc:creator>
		
		<category><![CDATA[Reviews]]></category>

		<category><![CDATA[SNES]]></category>

		<guid isPermaLink="false">http://www.yozukidrive.com/?p=779</guid>
		<description><![CDATA[It&#8217;s straight forward golf.  After numerous option screens (UGH), we are presented with the actual field.  The meter for left and right can be turned at will.  There is a rising guage for the first swing, and a falling guage to determine the actual swing.  I imagine the first one is how high the club [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s straight forward golf.  After numerous option screens (UGH), we are presented with the actual field.  The meter for left and right can be turned at will.  There is a rising guage for the first swing, and a falling guage to determine the actual swing.  I imagine the first one is how high the club goes, the second is the force used for the swing.  Other than that, the game isn&#8217;t unique or special, but it isn&#8217;t bad.  There is no 3D effects in this game, unlike many other golf games.</p>
<p>Yozuki&#8217;s Drive - 5</p>
]]></content:encoded>
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